Independent Lead 3D Artist — Brand, Spatial, Product

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Case study

Converse Cruise

Converse commissioned a 3D animatic to accompany its Y2K, acid-inspired short film launching the Cruise Low. I built a quad-based model of the shoe in three days. Its topology allowed clean texturing and gave our Houdini artist room to deform the form during simulation. I then worked with the team on texturing, lighting and rendering to bring the final animatic together.

Converse commissioned a 3D animatic to accompany its Y2K, acid-inspired short film launching the Cruise Low. I built a quad-based model of the shoe in three days. Its topology allowed clean texturing and gave our Houdini artist room to deform the form during simulation. I then worked with the team on texturing, lighting and rendering to bring the final animatic together.

Client

Converse

Role

3D artist

Year

2024

Studio

Hovercraft

Converse Cruise — image 1
Converse Cruise — image 2
Converse Cruise — image 3

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