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Case study
Converse Cruise
Converse commissioned a 3D animatic to accompany its Y2K, acid-inspired short film launching the Cruise Low. I built a quad-based model of the shoe in three days. Its topology allowed clean texturing and gave our Houdini artist room to deform the form during simulation. I then worked with the team on texturing, lighting and rendering to bring the final animatic together.
Converse commissioned a 3D animatic to accompany its Y2K, acid-inspired short film launching the Cruise Low. I built a quad-based model of the shoe in three days. Its topology allowed clean texturing and gave our Houdini artist room to deform the form during simulation. I then worked with the team on texturing, lighting and rendering to bring the final animatic together.
Client
Converse
Role
3D artist
Year
2024
Studio
Hovercraft







